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Okay, to be clear, I wonât be talking about PokemonGo or even the Vaticanâs Follow JC Go (yes this is a real app through which users chase around Jesus and other Christian figures). While these apps have in one sense put AR on the map, theyâve also done it a disserviceâââthe public now sees AR as merely a way to hunt down cartoon characters and saints in their daily lives.
We donât need that.
But beneath these heavily used and even more heavily reported apps, thereâs a trillion-dollar opportunity coming up. AR is a step into the future, amalgamating the digital world and real world so seamlessly that it feels like one.
I recently played with Magic Leap. Honestly, Iâve never experienced what I experienced on that day. Imagine youâre working on your laptop and a teeny-tiny creature pops up and says âhiâ to you. A little creepy? Yes. But definitely interesting.
So far, AR technology has had a hand in melding industries together, rendering obsolete outdated functions, and providing consumers with previously unmatched experiences.
This whale isnât real, just so you know.
I expect AR adoption to follow the same archâââthough probably not as ferociousâââas simple video adoption. Companies who have already implemented AR products have done it for relatively low investment, seen a clear return, and sated consumersâ appetites for shiny new things. Indeed, one survey from August 2018 found 86 percent of respondents expected to go live with an AR service of some type within 12Â months.
A look at whatâs already out there supports this theory, so letâs dive in. Here are five AR applications generating a bit of hubbub that are absolutely worth checking out.
Real Estate/Construction/Architecture
I know a guy who has built and remodeled homes his entire life. As he started thinking about retirement, he decided he wanted to build a home for him and his wife. But to do that, he said, heâd need to build one home first, live in it for a year, sell it, then build his dream home based on alterations to the first home.
âYou just never know exactly what you want until youâve lived in it,â he told me.
That seems like an awfully roundabout way to build your dream home.
Instead, why not take a walk through a 3D, interactive model of your custom home? This is exactly what Realar has accomplished. Amazingly, the app can convert a variety of 2D floor plans or 3D models in a range of formats into AR walk-throughs. All you need is an open space that can fit the dimensions of the home and a smartphone.
The applications of this are enormous. Builders, architects, developers, and home buyers all have their own uses for the technology, which suggests to me that the firms and companies that offer this service will inevitably create a higher expectation from home buyers.
For evidence of this shift in consumer expectations, all we have to do is look at Sears. They didnât go digital heavy, and now theyâre dead. With the bar set this high, those who donât offer AR in their experience will inevitably die out.
And so it goes.
Live Events
Record companies may have survived the Wild West period that was Napster (and every P2P sharing service it spawned), but the beating they took left lasting injuries.
Moreover, they still havenât found a great way to handle the age of streaming despite high profits, considering the backlash from major artists who use these platforms. Meanwhile, performers (minus the handful that follow the traditional path of âmaking itâ on a label) have had to get clever when it comes to earning a living.
One area artists have traditionally had the most control overâââand generated the most income fromâââis the live performance. Live music is hands down their biggest cash cow. In 2016, 88% of Beyonceâs total income came from touringâââa hefty $54.7Â million.
It seems this is an area where investment in the user experience could pay off handsomely.
So how can performers ensure their live experience keeps up with user expectations?
Eminem thinks AR is the answer.
Development company Drive Studios partnered with the rapper to transform his live show into an exclusive, geo-tagged, time-stamped immersive experience. Thatâs a mouthful, but itâs a critical definition. It means Eminem is creating an experience that canât be replicated unless youâre there, which is quite a draw. Now, whether you enjoy the AR experience of knives and chainsaws bearing down on the crowd is subject to taste. :)
Emâs management team decided instead of fighting the influx of smartphone recordings at live shows, theyâd go along with it. In the end they created a unique experience for die-hard fans, which will likely solidify Eminemâs place as a pioneer in entertainment.
Travel
Iâve been on tons of walking tours through the worldâs historic cities, and theyâre for the most part great. These companies are still in business because although I can Wikipedia every structure in the city, I first have to know what that structure is to look it up. And thatâs what my guide can do. They can tell me what that obscure, crumbling building is, and I needed them for that information.
Until now.
Etips is available for smartphones and tablets and can identify landmarks in cities, natural features in National Parks, and works of art in museums. Just point your device at it, and the information pops up.
I think this is huge not only for the consumer, but for businesses as well. Entire marketing teams could be dedicated to real-time, AR-based ad targeting. Imagine you point your mobile phone to a downtown street and all the Yelp reviews pop up. Easy to know where to go now? Etips hasnât completely ventured into this world yet, but I suspect that should be coming soon.
Learning and Development
Books are dead, but that doesnât mean weâve lost our appetite for knowledge. If anything, weâve become insatiable knowledge-eating monsters who devour more information than ever. Last year, one study showed adults now spend more than 12 hours a day consuming media of some form. So how will publishing companies respond to this shift?
Perhaps the answer lies in a book decades old: The Very Hungry Caterpillar.
Puffin has all but secured the bookâs continued success for decades to come.
Puffin Books has seen great success in turning this classic childrenâs book into an interactive, engaging story that children donât just readâââthey take part in it.
It should be noted that supplying readers with this hands-on experience, in addition to the beloved book, is yet another revenue stream for Puffin. Francesca Dow, managing director of Puffin Books, told The Guardian in 2015 that The Very Hungry Caterpillar is âone of the most successful books of all time,â and that Puffin was âvery lucky to have it.â
By maintaining a focus on the future, and pairing a decidedly old-school story with a new technology, Puffin has all but secured the bookâs continued success for decades to come.
Automotive
What happens when Volvo teams up with Microsoft? You get HoloLens, a holographic system thatâs helping the carmaker simplify the extremely complicated process of vehicle assembly, and make it digestible for consumers. The system is celebrated as the âworldâs first fully untethered holographic computer,â letting users interact with and move holographic images.
Technically, this is âmixed-realityâ technology and not strictly AR, but itâs so exciting I feel I have to include it. Volvo has high hopes for the tech, and plans to use it to:
- Help customers understand the incredible engineering that goes into the product
- Demonstrate how Volvos help drivers avoid accidents
- Let customers customize and create their own car affordably
- Ensure customers choose the right make and model for them
Remember in Minority Report when Tom Cruise is swish-swashing holograms all around him? Thatâs basically what HoloLens is, but made specifically for cars. (Sidenote: Apple credits Minority Report for the inspiration for some of its patents, as do many other tech companies. Itâs fascinating.)
Currently, Microsoft is working with 10 companies total, however Volvo is the only one applying the technology to the automotive space.
Whatâs next?
This is truly a fraction of a fraction of the valuable applications of AR. Itâs been observed enough times now to know that even when a new tech trend starts off a little clunky, thereâs plenty of room for smoothing. Take texting. In a few years, we went from using a numbered keypad with corresponding letters to T9 predictive text to physical keyboards to touch screens to dictation. Whoa.
Sure, ARâs initial roll out may have been a little clunky. Google Glass was weird. You wonât carry your iPad around with you everywhere. But what happens when Samsung unveils its âsmart contact lensâ that could power AR anywhere, anytime? Or when carmakers figure out how to overlay content and information about your immediate surroundings onto your windshield?
Once visionaries address these early barriers, itâs the companies that have prepared and positioned themselves to capture the market of AR users that will surpass their competition and future-proof themselves for years to come.
To learn more about what the future holds, check out our blog at Indiez.io.
How CXOs of These 5 Industries Can Future-Proof Their Businesses was originally published in Hacker Noon on Medium, where people are continuing the conversation by highlighting and responding to this story.
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